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	<title>The Work Of Julien Rivoire</title>
	<link>https://julienrivoire.com</link>
	<description>The Work Of Julien Rivoire</description>
	<pubDate>Tue, 22 Oct 2024 07:38:36 +0000</pubDate>
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		<title>About</title>
				
		<link>https://julienrivoire.com/About</link>

		<pubDate>Thu, 10 Apr 2014 11:41:26 +0000</pubDate>

		<dc:creator>The Work Of Julien Rivoire</dc:creator>

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	︎︎︎&#38;nbsp;Hi!
My name is Julien Rivoire. I’m french Art Director,&#38;nbsp;3D Artist and Graphic Designer.

And a little bit about my work:


I enjoy creating satisfying animations that you'll want to watch for hours as well as creating fantastical objects — or improbable combinations of well-known brands — that most likely (I hope) exist in another dimension.
My artworks are usually influenced by the toys, technology, or pop culture objects I had or wanted to have as a kid. In order to create visuals that one wants to feel, touch, or even eat, I attempt to infuse the viewer with a delightful sense of nostalgia.



I love to create images I’d like to have on my walls. Design objects I’d love to use or play with.&#38;nbsp;
I love clever design and beautiful objects. I’m obsessed with tiny, realistic details. I love shadows, volumes and light reflections.
I try to portray my subjects at their best.
I like to make my artworks engaging, heartwarming and&#38;nbsp;preferably, with a twist.

︎︎︎ Since 2021, I’ve also been working on a Crypto Art collection called Transmissions909, which combines Generative Art and 3D to explore some of my favorite themes: Science Fiction, British Rave Culture, and Post-Modernism in 90’s Graphic Design.


︎︎︎ 

My clients include: Ledger, Louis Vuitton, Nike, Devialet, Dropbox, Arturia, Erborian...



︎︎︎ I work with Cinema 4D and both Octane and Redshift.
I also use Fusion 360, Photoshop and Illustrator on a daily basis.


Here are some interviews:


︎︎︎ 

The Verge




︎︎︎ 

Hypebae
“Julien Rivoire is a France-based art director and 3D artist who makes everything from imagined retro tech gadgets to soothing, looping animations that provide a visual oasis from your Instagram feed” — The Verge, 2019



︎︎︎ 

Any questions?Send me an email at julienrivoireworks (at) gmail.com


All work © Julien Rivoire 2023


	
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		<title>Brain Waves</title>
				
		<link>https://julienrivoire.com/Brain-Waves</link>

		<pubDate>Tue, 22 Oct 2024 07:33:17 +0000</pubDate>

		<dc:creator>The Work Of Julien Rivoire</dc:creator>

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Brain WavesIdentity.(2024)


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		<title>Back2Back</title>
				
		<link>https://julienrivoire.com/Back2Back</link>

		<pubDate>Tue, 22 Oct 2024 07:37:57 +0000</pubDate>

		<dc:creator>The Work Of Julien Rivoire</dc:creator>

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		<description>&#60;img width="1400" height="1400" width_o="1400" height_o="1400" data-src="https://freight.cargo.site/t/original/i/316bf3af2c8d083506983633c083a220971d0fb20ac464ace1fc647886abd4a4/12_Back2Back.jpg" data-mid="220110064" border="0"  src="https://freight.cargo.site/w/1000/i/316bf3af2c8d083506983633c083a220971d0fb20ac464ace1fc647886abd4a4/12_Back2Back.jpg" /&#62;

Back2BackIdentity.(2024)


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		<title>Visitors From Above</title>
				
		<link>https://julienrivoire.com/Visitors-From-Above</link>

		<pubDate>Tue, 22 Oct 2024 07:38:36 +0000</pubDate>

		<dc:creator>The Work Of Julien Rivoire</dc:creator>

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		<description>&#60;img width="1400" height="1400" width_o="1400" height_o="1400" data-src="https://freight.cargo.site/t/original/i/c38d69fc50a70f7e2db7c4d74bb5190d0e98b6aceb0f5f62e3f9471e3b8a58ba/13_Visitors0045.jpg" data-mid="220110070" border="0"  src="https://freight.cargo.site/w/1000/i/c38d69fc50a70f7e2db7c4d74bb5190d0e98b6aceb0f5f62e3f9471e3b8a58ba/13_Visitors0045.jpg" /&#62;Visitors From Above
Identity.(2024)


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		<title>Nintendo Super Famicom</title>
				
		<link>https://julienrivoire.com/Nintendo-Super-Famicom</link>

		<pubDate>Mon, 30 Sep 2024 12:36:04 +0000</pubDate>

		<dc:creator>The Work Of Julien Rivoire</dc:creator>

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		<description>&#60;img width="1200" height="1500" width_o="1200" height_o="1500" data-src="https://freight.cargo.site/t/original/i/7ebe9f11c7ae833cbf019a7fc7d2696b7a9b71702b118e24110ef1e38274f469/01_Super_Famicom_Julien_Rivoire.jpg" data-mid="218948329" border="0"  src="https://freight.cargo.site/w/1000/i/7ebe9f11c7ae833cbf019a7fc7d2696b7a9b71702b118e24110ef1e38274f469/01_Super_Famicom_Julien_Rivoire.jpg" /&#62;
&#60;img width="1200" height="1500" width_o="1200" height_o="1500" data-src="https://freight.cargo.site/t/original/i/2aab61d46d305abe926e4e85d62c632190d935ec7808e6afa2261f318a3f517c/02_Super_Famicom_Julien_Rivoire.jpg" data-mid="218948330" border="0"  src="https://freight.cargo.site/w/1000/i/2aab61d46d305abe926e4e85d62c632190d935ec7808e6afa2261f318a3f517c/02_Super_Famicom_Julien_Rivoire.jpg" /&#62;
&#60;img width="1200" height="1500" width_o="1200" height_o="1500" data-src="https://freight.cargo.site/t/original/i/1f430254ad5c41b26a141d14c8f125c01392a1025b0a20a4478b94bde24c4d48/03_Super_Famicom_Julien_Rivoire.jpg" data-mid="218948331" border="0"  src="https://freight.cargo.site/w/1000/i/1f430254ad5c41b26a141d14c8f125c01392a1025b0a20a4478b94bde24c4d48/03_Super_Famicom_Julien_Rivoire.jpg" /&#62;Nintendo Super FamicomNew model for the archives.Modeling, texturing and lighting.
(2024)


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		<title>Megacom Adapter</title>
				
		<link>https://julienrivoire.com/Megacom-Adapter</link>

		<pubDate>Mon, 30 Sep 2024 12:29:22 +0000</pubDate>

		<dc:creator>The Work Of Julien Rivoire</dc:creator>

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&#60;img width="1200" height="1698" width_o="1200" height_o="1698" data-src="https://freight.cargo.site/t/original/i/1ea298dbea9c2d3072270c11e58910cc86670f58e93a9b6691fe6b9889f1d115/Megacom_Adapter_Julien_Rivoire_02.jpg" data-mid="218948282" border="0"  src="https://freight.cargo.site/w/1000/i/1ea298dbea9c2d3072270c11e58910cc86670f58e93a9b6691fe6b9889f1d115/Megacom_Adapter_Julien_Rivoire_02.jpg" /&#62;
&#60;img width="1200" height="1698" width_o="1200" height_o="1698" data-src="https://freight.cargo.site/t/original/i/7bb31676b3f876ea8e3f269502ffe51f8dd876694ef5d1c247e17c4b934761c0/Megacom_Adapter_Julien_Rivoire_03.jpg" data-mid="218948283" border="0"  src="https://freight.cargo.site/w/1000/i/7bb31676b3f876ea8e3f269502ffe51f8dd876694ef5d1c247e17c4b934761c0/Megacom_Adapter_Julien_Rivoire_03.jpg" /&#62;
Megacom Adapter

Top - The North American (NTSC-U/C) Super Nintendo cartridge.Bottom - The 'Super Game Convertor' by Megacom.

Modeling, texturing and lighting.
(2024)


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		<title>Super Nintendo Controller</title>
				
		<link>https://julienrivoire.com/Super-Nintendo-Controller</link>

		<pubDate>Mon, 30 Sep 2024 12:24:57 +0000</pubDate>

		<dc:creator>The Work Of Julien Rivoire</dc:creator>

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		<description>&#60;img width="1200" height="1698" width_o="1200" height_o="1698" data-src="https://freight.cargo.site/t/original/i/a77d200d73f0dc431427704fba46fbdb827ab181209995bafe82c8a1b5d24175/Pad_Snes_Julien_Rivoire.jpg" data-mid="218947643" border="0"  src="https://freight.cargo.site/w/1000/i/a77d200d73f0dc431427704fba46fbdb827ab181209995bafe82c8a1b5d24175/Pad_Snes_Julien_Rivoire.jpg" /&#62;
Super Nintendo Controller

I'll never get tired of Masayuki Uemura's flawless designs for Nintendo.But I'm sure you noticed.


Modeling, texturing and lighting.
(2024)</description>
		
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		<title>SuperVisions</title>
				
		<link>https://julienrivoire.com/SuperVisions</link>

		<pubDate>Tue, 22 Oct 2024 07:28:49 +0000</pubDate>

		<dc:creator>The Work Of Julien Rivoire</dc:creator>

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		<description>&#60;img width="1400" height="1400" width_o="1400" height_o="1400" data-src="https://freight.cargo.site/t/original/i/08bfbb54d22714a0cb0a2e739d1ad7331db2115162444f1b4c614eb173f797e5/04_Super_Visions.jpg" data-mid="220109862" border="0"  src="https://freight.cargo.site/w/1000/i/08bfbb54d22714a0cb0a2e739d1ad7331db2115162444f1b4c614eb173f797e5/04_Super_Visions.jpg" /&#62;

SuperVisions
Identity.
(2024)</description>
		
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		<title>Game Boy Camera</title>
				
		<link>https://julienrivoire.com/Game-Boy-Camera</link>

		<pubDate>Mon, 30 Sep 2024 12:17:38 +0000</pubDate>

		<dc:creator>The Work Of Julien Rivoire</dc:creator>

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		<description>
&#60;img width="1200" height="1698" width_o="1200" height_o="1698" data-src="https://freight.cargo.site/t/original/i/67d996b2767e0adf06ed9fcca241a1337d7491b26274f0c19d9a7bf3237a2d90/Game_Boy_Camera_Front.jpg" data-mid="218947460" border="0"  src="https://freight.cargo.site/w/1000/i/67d996b2767e0adf06ed9fcca241a1337d7491b26274f0c19d9a7bf3237a2d90/Game_Boy_Camera_Front.jpg" /&#62;
&#60;img width="1200" height="1698" width_o="1200" height_o="1698" data-src="https://freight.cargo.site/t/original/i/84f01ab84e3b4e2a222d9258e6ffca102cc08027e65387506b4b6dc2f0cbf47d/Game_Boy_Camera_Back.jpg" data-mid="218947459" border="0"  src="https://freight.cargo.site/w/1000/i/84f01ab84e3b4e2a222d9258e6ffca102cc08027e65387506b4b6dc2f0cbf47d/Game_Boy_Camera_Back.jpg" /&#62;

Game Boy Camera

The Game Boy Camera, released in 1998 by Nintendo, was a pioneering device that allowed users to capture low-resolution digital images using their Game Boy.

Modeling, texturing, lighting, animation.Full animation on my ︎︎︎ Instagram.
(2024)</description>
		
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		<title>Hardware Systems</title>
				
		<link>https://julienrivoire.com/Hardware-Systems</link>

		<pubDate>Tue, 22 Oct 2024 07:37:06 +0000</pubDate>

		<dc:creator>The Work Of Julien Rivoire</dc:creator>

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		<description>&#60;img width="1400" height="1400" width_o="1400" height_o="1400" data-src="https://freight.cargo.site/t/original/i/cbd2a5efa0b8e6c15be2da6622888dcb39bd5f5157701d51446a915376840b5a/11_Hardware_Systems.jpg" data-mid="220110056" border="0"  src="https://freight.cargo.site/w/1000/i/cbd2a5efa0b8e6c15be2da6622888dcb39bd5f5157701d51446a915376840b5a/11_Hardware_Systems.jpg" /&#62;

Hardware SystemsIdentity.(2024)


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